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Rpg maker parallax
Rpg maker parallax







rpg maker parallax
  1. RPG MAKER PARALLAX HOW TO
  2. RPG MAKER PARALLAX INSTALL

Notice that I didnt paint over the sculpture base, since we can’t walk trough it! Now select a transparent tile that is not the one you put the X on earlier (I keep the single transparent tile in the middle as a reference), and with the bucket tool click on the white path you painted. Now we’ll need to set the Collision! Select one of the white tiles and paint over the places your character can walk through: It should look like this:Ĭlick OK and your map should appear on the editor screen! Sweetness! This ensures that the gods bless your map. Chose the picture you did earlier as the Graphic for the Parallax BG, check the “Show in Editor” option and on the Notes write exactly: Name it whatever, and set the Tileset as the one you just created. You can also set the passage 4 dir, etc etc for each, but I’ll not talk about that for now! Click ok to exit the Database. As for me, i use the top right as impassible. You can now set which squares you want to represent Passable squares (O) or Impassible squares (X). Now, open up RPGMVXA and go to the Database, Tilesets tab.Ĭreate a new tileset, name it whatever (I named mine Collision) and use this image (put it on the Graphics>Tilesets folder) as the tileset for the A5 area. Save this in your Graphics>Pictures folder BUT put (with brackets) on the filename! Like: scupture.png Now, hide all layers except the one that contains the top of the sculpture. Save your parallax with a transparent background (png file), and put it on Graphics>Parallaxes on your project. If you crop it wrong, the map will not be aligned! We are now ready to export it! If your canvas is huge and your map is tiny, you can crop it, just crop it respecting the grid! Photoshop should snap the crop tool to the grid automatically. If you hide that new layer with the top of the sculpture, you should have our final parallax:

rpg maker parallax

If i just used this as it is for the parallax, my character would walk over the sculpture. So, select the top two tiles of the sculpture, and put them on a separate layer. I can now decorate the map as I want, using my vast experience with photoshop and extremely good taste in interior design:Īs you can see, I painted on the walls and drew a…thing… that will be a sculpture! We are almost ready to export this masterpiece, but first, notice something: This will be an image the character walks over. But, the thing is, Parallax mapping gives you unlimited creativity on the map, since its an image. “But Drax, you inconceivable dumbass! I could easily have done that on RPGM itself!” you might be saying. You can use tilesets, resources you make seperately, or draw your map! Just remember that the character walks within the squares, so try to keep objects and walls within the lines! For this tutorial, I will use pre-made tilesets to create a simple room: (Note: your Photoshop is now cursed with the eternal grid. This will create a 32 by 32 pixel grid on your canvas. If you prefer using a different program, like SAI, Gimp, or if you hit your head at some point and use Corel Painter, you can use a 32x32 pixel grid image and set is as a background for reference!Īnyways, fire up Photoshop, go to Preferences>General (Ctrl+K) and on the Guides,Grids and Slices tab create a 32x32 pixel grid, like so: I’m using Photoshop for this, because it can create an automatic grid. To do this, the image has to match the RPGM grid, the tiles where your character walks. You are putting it as a background of your rpgm Map (as in, area) and the character will walk above it. Parallax mapping is basically using an image file as a map.

RPG MAKER PARALLAX INSTALL

Install these 2 magical, beautiful scripts:Īlways put these scripts bellow Materials and above Main, like most scripts! This is how we do the maps in Pocket Mirror and Kago to Torii, we just use a ton more layers and I’m not the one doing them so they end up not looking like total crap ^.^.

RPG MAKER PARALLAX HOW TO

So a few people have asked how to Parallax Map, what scripts to use, etc etc so I decided to make a visual tutorial to learn the basics.









Rpg maker parallax